v10.visual.Visual.Material

Warning

This class is autogenerated. More detailed documentation can be found in the SDFormat spec.

class v10.visual.Visual.Material(shader: Union[ForwardRef('Visual.Material.Shader'), NoneType] = None, ambient: Union[str, NoneType] = None, diffuse: Union[str, NoneType] = None, specular: Union[str, NoneType] = None, emissive: Union[str, NoneType] = None, script: str = '__default__')

Nested Elements

Note that only complex elements are listed here. Elements that resolve to simple types (int, str, bool) are inlined.

v10.visual.Visual.Material.Shader([...])