v14.actor.Actor

Warning

This class is autogenerated. More detailed documentation can be found in the SDFormat spec.

class v14.actor.Actor(pose='0 0 0 0 0 0', skin=None, animation=<factory>, script=None, link=<factory>, joint=<factory>, plugin=<factory>, name=None, static=False)
Parameters
pose: Origin of the actor
skin:
animation:
script:
link: A physical link with inertia, collision, and visual

properties. A link must be a child of a model, and any number of links may exist in a model.

joint: A joint connections two links with kinematic and dynamic

properties.

plugin: A plugin is a dynamically loaded chunk of code. It can exist

as a child of world, model, and sensor.

name:
static:

Nested Elements

Note that only complex elements are listed here. Elements that resolve to simple types (int, str, bool) are inlined.

v14.actor.Actor.Animation([filename, scale, ...])

v14.actor.Actor.Plugin([any_element, name, ...])

A plugin is a dynamically loaded chunk of code.

v14.actor.Actor.Script(loop, delay_start, ...)

v14.actor.Actor.Skin([filename, scale])