This class is autogenerated. More detailed documentation can be found in the SDFormat spec.
- class v15.world.World.Gui(camera=None, plugin=<factory>, fullscreen=False)¶
- plugin: A plugin is a dynamically loaded chunk of code. It can
exist as a child of world, model, and sensor.
Note that only complex elements are listed here. Elements that resolve to simple types (int, str, bool) are inlined.
A plugin is a dynamically loaded chunk of code.