This class is autogenerated. More detailed documentation can be found in the SDFormat spec.

class v18.model.Model.Plugin(any_element=<factory>, name=None, filename=None)

A plugin is a dynamically loaded chunk of code.

It can exist as a child of world, model, and sensor.

any_element: This is a special element that should not be

specified in an SDFormat file. It automatically copies child elements into the SDFormat element so that a plugin can access the data.

name: A unique name for the plugin, scoped to its parent.
filename: Name of the shared library to load. If the filename is

not a full path name, the file will be searched for in the configuration paths.