This class is autogenerated. More detailed documentation can be found in the SDFormat spec.

class v18.scene.Scene(ambient='0.4 0.4 0.4 1.0', background='.7 .7 .7 1', sky=None, shadows=True, fog=None, grid=True, origin_visual=True)

Specifies the look of the environment.

ambient: Color of the ambient light.
background: Color of the background.
sky: Properties for the sky
shadows: Enable/disable shadows
fog: Controls fog
grid: Enable/disable the grid
origin_visual: Show/hide world origin indicator

Nested Elements

Note that only complex elements are listed here. Elements that resolve to simple types (int, str, bool) are inlined.

v18.scene.Scene.Fog([color, type, start, ...])

Controls fog.

v18.scene.Scene.Sky([time, sunrise, sunset, ...])

Properties for the sky.